ZBrush® 3.5+ and Photoshop®
Learn how to model a character from the ground up using ZBrush and then bring it to life with detailed texturing using ZBrush in combination with Photoshop. This bundle brings together part 1 and 2 of Martin K. Krol's popular Characters Made Easy series.
3D Artist magazine (Issue 29), "Characters Made Easy is an easy-to-follow engaging how-to... Listed as a tutorial these videos feel more like personal tutelage from a master. All the videos are presented in real-time with Martin explaining what he is doing as he does it, which is fantastic for visual learners." Final score 9/10.
Martin is a Canadian based digital artist who has worked in the Film, Games and Commercial Industries. His work includes a stint as the lead modeller at Technicolor | VFX and his film credits include 300, Underworld: Rise of the Lycans and The Fountain.
Martin Krol, "I have been working with ZBrush since close to it's inception. Initailly I struggled to make anything useful, but like the artists at WETA I noticed that the guys at Pixologic had something really cool on their hands. Over the years and as the package evolved I have stayed in close contact with the developers and have learned a lot about ZBrush. Through watching these videos I hope that you will learn ZBrush's extensive toolset in a much shorter period of time than it took me and wish you the best of luck at the start of your journey into character creation using ZBrush."
You can download your items immediately after purchase via a link on our checkout pages. We will also send you an email containing your unique download link.
For a detailed description of what's included please see the individual product pages for:
Learn the easy way to use ZBrush’s extensive toolset for character creation. Follow Martin K. Krol as he takes you from concept artwork to completed geometry, in real time, covering everything from ZSpheres -to- clothing -to- adding wrinkles and other points of interest.
Bring your characters to life by learning how to create and apply textures. Along the way you’ll learn how to use Polypainting, UVmaster, ZAppLink and Projection Master, as well as, techniques for adding details such as stitches. Plus, learn how to use Photoshop to create realistic fabric textures.
These extensive tutorials are delivered in a conversational style, in real time, and are not highly edited. It's as if you're looking over Martin's shoulder whilst he's teaching you in person.