
Tutorial for modo 401 and modo 501
A gentle and well-paced introduction to the art of UV mapping in modo: From basic projection methods to unwrapping
Best when viewed in 720p; full screen mode.
This four hour tutorial series provides a gentle and well-paced introduction to the art of UV-ing: From an overview of basic projection methods to the unwrapping of both hard surface and organic models.
In addition to this 14 part training series you will receive many of the 3D models shown, so that you can 'work along' with the instructor. The 3D models provided include a steel I-beam, cup, hammer, wrench and an industrial valve.
Martin K. Krol is a Canadian based digital artist who has worked in the Film, Games and Commercial Industries. His work includes a stint as the lead modeller at Technicolor | VFX and his film credits include 300, Underworld: Rise of the Lycans and The Fountain.
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