Third Guild

Stick-E Kit for MODO

Stick-E Kit

Stick, align and move items across polygon surfaces in your scene.

Works with

  • modo 10 -to- modo 15

Compatibile with

  • Windows 10
  • Linux
  • macOS Sierra -to- Mojave
  • macOS Catalina onwards. Read how-to »

Coming soon...

Stick-E Tool

Interactively move mesh items and group locators across polygon surfaces with options to lock and centre to hit surfaces, rotate, push and more.

Useful for,

  • Placement of mesh items in your scene; e.g. objects in a room.
  • Orient items such as mesh presets to the hit surface normal.
  • Placement of geometry used for cutting shapes.

How to use »

Stick-E placement tool, for modo.

User Guide and Videos

Requirements

  • This plugin requires a copy of modo 10, modo 11, modo 12, modo 13, modo 14 or modo 15 series to be installed.
  • An internet connection is required to access the User Manual.

Supported operating systems: 64-bit only,

  • Windows 10
  • Linux 1
  • macOS Sierra -to- Mojave
  • macOS from Catalina onwards. Read how-to »

1 The Linux version is compiled and tested on both Ubuntu 18.04 (LTS) and Arch (Rolling). Linux is my primary development platform.

License

Price shown is for a single-user license ("single seat") of the Stick-E Kit. Prices shown may vary due to exchange rate fluctuations and exclude VAT (e.g. Europe).

Limitations

  • Coordinate System — Currently, only modo’s default Y up-axis is supported.
  • Group Locators — Only top-level mesh and static mesh items are used for bounds and orientation. This will likely be addressed in a future update.
  • Static Mesh Items — Sticking items to the surface a of Static Mesh is not supported. This will likely be addressed in a future update, albeit with limited functionality due to the limitations of Static Mesh. However, you can move and stick Static Mesh items to the polygon surfaces of regular mesh items.