Third Guild

How To Install

Installing the kit requires copying one folder to your modo user scripts folder and then restarting modo.

Six versions of the kit are included that cover modo 10 -to- modo 15 series; You only need to copy the folder/s for the versions of modo that you're actively using, which is denoted by the suffix at the end of the folder name; e.g.

  • for modo 10 use nx_StickE_m10
  • for modo 15 use nx_StickE_m15

Please follow these step-by-step Instructions

  1. Download and unzip the plugin files.
  2. Open modo and from the main menu, select System > Open User Scripts Folder to open modo's 'User Scripts' folder.
  3. Remove previous nx_StickE... kit folders, if any exist.
  4. Copy the ‘nx_StickE_...’ folder for the version of modo that you are using to the modo User Script folder. The characters at the end of the folder names indicate the version of modo they are made for; e.g. a folder name ending '_m10' is for modo 10 series.
  5. Close modo.
  6. Restart modo and the plugin is ready for use on Windows and Linux.

macOS Requires An Extra Step

From macOS Catalina onwards you need to enable the kit by following these instructions »

How do I access the Stick-E Kit in modo?

Click on the Basic tab in the Model Toolbar panel. The kit UI is launched using the Stick-E Kit button at the bottom of the Basic tab, below the ’Add Geometry’ section.

The Model Toolbar is found under the Modo layout in modo 14 and Model layout in earlier versions of modo. You can also open the Model Toolbar using the keyboard shortcut F2.

Tool Properties: When a tool is active,

  • For MODO 10-13, the tool properties panel is below the tools panel on the left-hand side of the UI.
  • From MODO 14 onwards, use the 'K' keyboard shortcut to bring up the tool properties panel.

Can I put the kit folders in another location?

Yes. If have added an statement in your main modo config that points to a location where you prefer to store your scripts and plugins, then feel free to place the kit folders there.

Help, I cannot see the kit button in the UI?

If you cannot see the launch button for the kit in modo's user interface after restarting modo, then it's likely that either,

  • You have placed the kit folders in the wrong directory; i.e. a folder that is not scanned by modo on start-up; or
  • The version of the kit that you copied to your scripts folder is not compatible with the version of modo that you are using. Check the kit folder's name suffix matches the version number of modo; e.g. for modo 10 use nx_StickE_m10 and for modo 15 use nx_StickE_m15; or
  • You're using macOS and have not set the required permissions. See the PDF included with your download.

Things to Avoid

There are a few things that you should not do when installing or using this plugin. If you choose to ignore these instructions, then you do so at your own risk. Please do not:

  • Remove or rename any files from the ‘nx_StickE_xxx’ folders; or
  • Alter any of the kits user interfaces or forms. Doing so will bake changes into your main modo config and will cause issues with future updates.

Kit User Guide