Edge to Cylinder Light
- Creating multiple cylinder lights in place.
Creates a new Cylinder Light at each selected edge with matching orientation and length, and groups them together to keep the item list clean.
To use this command,
- Select one or more edges in your scene (max. 100).
- Left-click on the 'Edge To Cylinder Light' button in the First Light UI.
User Interface (UI)
When checked the first point light will be created as a concrete light type and the remaining lights will be created as instances.
Edge To Light
Click this button to create the lights.