Edge to Cylinder Light
- Creating multiple cylinder lights in place.
Creates a new Cylinder Light at each selected edge with matching orientation and length, and groups them together to keep the item list clean.
Step by Step
To use this command,
- Select one or more edges in your scene (max. 100).
- Left-click on the 'Edge To Cylinder Light' button in the First Light UI.
User Interface (UI)
Set the radiant intensity of the lights.
Set the color of the lights.
Set the radius of the cylinder lights.
When checked the first point light will be created as a concrete light type and the remaining lights will be created as instances.
Edge To Light
Click this button to create the lights.
- Added: Radiant Intensity, Colour and Radius channels to the UI.